Showing posts with label Dwight Schultz. Show all posts
Showing posts with label Dwight Schultz. Show all posts

Wednesday, February 28, 2018

Voyager 7x25/7x26 "Endgame"

rating: ****

the story: The crew faces one last great shortcut home...but it goes through the Borg and...Admiral Janeway?

what it's all about: Like the rest of the series, Voyager's final episode proved controversial, difficult to like among fans.  Some of them merely singled out parallel elements from Next Generation's finale (a new relationship: Chakotay and Seven/Worf and Troi; a degenerative illness: Tuvok/Picard; a time travel element, different time periods), and thought it merely derivative.  Some were actually upset they didn't get to see just a little more, the crew reuniting with family.  Some were, as they'd been since the third season, upset that the series was still pretending it had something to say about the Borg.  And some still just didn't like Janeway, much less two of them.

To which I say: humbug.  It's surprising, really, how many of Star Trek fan complaints amount to so much humbug, a stubborn insistence to be grumpy, a trend that has grown more and more prevalent among fan cultures of any extraction in recent years, and so Voyager ought to celebrate being at the vanguard of such a movement, no matter how dubious the honor.

I say humbug, too, because this is a perfect ending to the series.  It is a parallel, to the first episode of Voyager.  Janeway has to make a difficult decision that will determine when they get home.  In "Caretaker," she makes a principled stand, a correctly Starfleet one, that strands her ship seventy thousand lightyears from home, so that if it took the full length of time none of the crew would be alive to actually reach it, that it would end up being a generational journey.  By the end of the series, two children had been born into the crew, Naomi Wildman and Miral Paris, whose birth actually occurs in "Endgame."  Throughout the series, Janeway had also struggled with that original decision, notably in "The 37s" and "Night." 

"Endgame" is a chance to revisit it, and once and for all determine whether she made the right call.  But she has help this time.  Namely, herself.  Future Janeway, or as she's known Admiral Janeway, has actually once and for decided she made the wrong one.  Ultimately, one of them has to pay the price.  It might seem cheap for it to be Admiral Janeway, since her timeline ends up being erased anyway, but this is a franchise that has long celebrated such sacrifices, most memorably in Deep Space Nine's "The Visitor," and even in Voyager's own "Timeless," which "Endgame" also parallels and serves as a spiritual sequel.  In that one, it's an older Harry Kim who goes back to fix things, and it's the best Harry appearance of the series.  While Janeway can't quite claim that honor with "Endgame," it's still among her strongest episodes, precisely because it does force her to decide, once and for all, if she was right in "Caretaker."  It's a bold call to say she thinks, at least, that she wasn't.  But she also has an opportunity she didn't then, the classic "have your cake and eat it, too," which results in a dramatically memorable trip home in a metaphorical belly of the whale, a Borg cube that the ship quickly emerges from...in home territory at last.

For a series that long chased truly cinematic moments, knowing like Deep Space Nine before it that there were likely no movies in its future, it's a truly achieved objective.  Getting Alice Krige to reprise the Borg Queen one last time, regardless of whether or not it's a final defeat of the Borg, at least gives the series another long-held objective of giving Janeway a defining win over the Collective, building on everything that had come before it. 

All that and more is why I love "Endgame," and the series around it.  It's a strong final episode, arguably the most appropriate one of the whole franchise, accomplishing in grand fashion what might have been inevitable, but never guaranteed to be so memorable. 

criteria analysis:
  • franchise - A series finale that completes the story exactly as expected but still manages to surprise.  In that sense, totally unique in Star Trek lore.
  • series - Parallels the very first episode in a deliberate fashion.
  • character - Allows Janeway to finish an argument she's had with herself since the beginning.
  • essential - To see how the crew gets home, especially that spectacular final sequence, really has to be seen to be believed.
notable guest-stars:
Kate Mulgrew (Admiral Janeway)
Ethan Phillips (Neelix)
Manu Intiraymi (Icheb)
Richard Herd (Admiral Paris)
Dwight Schultz (Barclay)
Alice Krige (Borg Queen)
Vaughn Armstrong

Monday, February 26, 2018

Voyager 7x20 "Author, Author"

rating: ****

the story: The Doctor writes a holonovel, but trying to get it published ends up putting his legal rights on trial.

what it's all about: For most fans, Next Generation's "The Measure of a Man" was the definitive look at the rights of artificial lifeforms.  It movingly explores Data's fight against a Starfleet engineer who wants to dismantle and study him, culminating in a trial in which Riker is forced to argue against and Picard has an unexpected uphill battle arguing for him.  A lot of its impact comes from the fact that it's perceived as an outlier of the show's first two seasons, the first time fans saw dramatic worth in the series.  Whatever else can be said about it, "Measure" cast a long shadow, and created an entirely different challenge for the third series of this era, Voyager, when it included in its cast an artificial lifeform, too, the holographic Doctor.

Where Data's primary motivation throughout Next Generation was to better evoke the trappings of humanity, throughout Voyager the Doctor had to struggle for basic recognition and freedom, things Data in his series had always taken for granted, outside of experiences like "Measure" and "The Offspring."  Data's challenges always came from outside the crew around him, whereas the Doctor, whose crew was necessarily cut off from the rest of Starfleet for the majority of the series, most frequently struggled against his own crew.  "Author, Author" is actually an exception, the first and only time he experienced something directly comparable to Data's struggles, which is why "Measure of a Man" is so relevant to it.  If "Measure" had already scored a landmark victory for artificial lifeforms...what was the point of another such story?

Well, aside from the matter of self-determination, which was at the heart of "Measure," the nature of Data's victory and how it contrasts with the Doctor's trial are worth examining.  Data was for all intents and purposes the only one of his kind.  His trial was exclusively about him, and what it created for other artificial lifeforms was a precedent.  By the time we meet the Doctor in Voyager, we already know there are other medical holograms serving in Starfleet, all of them subjected to direct activation upon request, which the Doctor uniquely circumvents due to circumstances.  As the series progresses, and even as we see in Deep Space Nine, Starfleet continues advancing the medical hologram initiative with new models.  Apparently models from the Doctor's initial generation of medical holograms aren't merely deleted and replaced, but repurposed.  That they aren't outright deleted is a small victory.  They're still considered, as a class, completely subservient, as Picard feared in "Measure" in effect slaves within the system.  They have not been granted self-determination. 

And why?  Well, that's what the episode is all about.  It's also about the Doctor's rights aboard the ship, too, his ability to voice himself creatively, and what that means to the rest of the crew, and how he's capable of acknowledging that.  These are all considerable developments for him, too.  After "Latent Image," "Author" is the most significant episode to feature his progress as a member of the crew and an individual.

It's also an episode that fans ought to keep in mind in relation to the final episode.  Like "Human Error" before it, "Author" is classic Voyager in that it's episodic and serialized storytelling at the same time, meaning you can watch it and see a complete story, but it also works within the greater framework of the series, so that it builds and comments on developments from other episodes.  The crew had gained the ability to have limited interaction with home all the way back in the fourth season, but "Author" lets us see them enjoy actual conversations with family.  Fans critical of the final episode, where the crew reaches home but fans don't get to see home, should appreciate what "Author" does, letting us overhear some of the very conversations the full reunions later would entail.

It's a landmark episode all around, the last great episode of the series before the finale.

criteria analysis:
  • franchise - Starfleet's view on artificial lifeforms as it exists after "The Measure of a Man."
  • series - The crew enjoys conversations with family back home.
  • character - This is exactly where the Doctor stands both with the crew and Starfleet.
  • essential - It's highly enlightening.
notable guest-stars:
Richard Herd (Admiral Paris)
Dwight Schultz (Barclay)

Wednesday, September 20, 2017

Voyager 7x6 "Inside Man"

rating: ****

the story: Ferengi intercept a holographic Barclay.

what it's all about: Reg Barclay in Voyager is one of the most remarkable developments of the whole franchise.  In Next Generation, Barclay was the poster boy of neurotic behavior, whose skills as an engineer always took a backseat to his latest psychological problem.  Then he starts making appearances in Voyager, and then in "Pathfinder" becomes an official member of the family as he spearheads regular communication between Voyager and Starfleet, itself a milestone development in the series. 

Ironically, as a counterpoint to his first appearance ("Hollow Pursuits"), Barclay here gains a holographic version of himself! 

"Inside Man" continues that arc while also bringing back the idea of the Ferengi as antagonists.  The Ferengi were Next Generation's first attempt at new villainous aliens.  They were quickly exposed as difficult to take seriously, and so they became progressively comedic, until in Deep Space Nine virtually every spotlight episode for Quark was played for laughs, regardless of how nuanced Ferengi society was depicted in that series. 

They'd appeared in Voyager previously ("False Profits"), but "Inside" makes a more concerted effort to return the Ferengi to their roots, when DaiMon Bok was envisioned as Picard's mortal enemy.  Here they're refashioned as essentially faceless, which is perhaps key to making the idea work.  Devious but incapable of following up on their schemes, the Ferengi in the episode are exactly what they always were, but in a situation that at last sells the concept on every level it always needed to work.  They're revealed as cowards, which is why their best bet is gambling against each other, where the façade can truly function.

criteria analysis:
  • franchise - An honest-to-god attempt to redeem the original vision of the Ferengi.
  • series - Progress in communications with Starfleet!
  • character - Barclay once again proves he belongs in this family.
  • essential - For those who claim the episodic format can't handle serialized material, this is yet another example to the contrary.
notable guest-stars:
Dwight Schultz (Barclay)
Marina Sirtis (Troi)
Richard Herd (Admiral Paris)

Thursday, September 22, 2016

The Next Generation 7x19 "Genesis"

rating: **

the story: The crew reverts to more primitive forms.

what it's all about: The common fan vision of "Genesis" is that it's one of the worst episodes of the franchise.  Frankly, I tend to take these distinctions with a grain of salt.  I don't think "Spock's Brain" is that bad.  I don't think "Threshold," which is hated for much the same reasons as "Genesis," is bad at all.  I don't think "These Are the Voyages..." is bad at all.  I don't think "Profit and Lace" is that bad.

Frankly, fans dangerously expose their prejudices when they call these episodes terrible.  It's especially surprising for "Genesis" (and "Threshold").  Gene Roddenberry and the whole of the original series took a very humanist, science-based philosophy to Star Trek storytelling.  "Genesis" may play fast and loose with evolution (though presumably, and maybe I'm exposing my own limitations of scientific knowledge, DNA will contain with itself versions of what we no longer have and/or need, such as that pesky vestigial tail, or appendix, that we do still have for no discernable reason), but I think it creates a lot of fun scenarios.

And it also takes some playful digs at the main characters (and even familiar guest characters, like blink-and-you'll-miss-him-in-his-only-appearance-this-season-Barclay).  Worf gets more primitive.  Crusher gets more caustic.  Riker becomes more dense.  Ha ha!  And Picard becomes even more scared of everything!

It becomes a little awkward when Data becomes a pencil sharpener.  Just kidding!  This is not deep storytelling, but it's fun, and that's about as much as you could ask of any episode.  Fans who have a problem with this theoretically have a problem with evolution?  I don't know.  That's what I could never figure out...

criteria analysis:
  • franchise - Frequently labeled one of the worst ever, but actually fits in really nicely with franchise philosophy.
  • series - Frequently labeled the worst episode of the series, but is actually a really nice parody of it.
  • character - Light caricatures of every character, so we'll just stick with the series label.
  • essential - Won't say you need to love it.
notable guest-stars:
  • Dwight Schultz (Barclay)
  • Patti Yasutake (Ogawa)

Wednesday, June 22, 2016

The Next Generation 6x12 "Ship in a Bottle"

rating: ****

the story: The holographic Professor Moriarty is inadvertently reawakened, and plots to have his revenge and freedom, too.

similar to: Star Trek II: The Wrath of Khan, "Latent Image," "Flesh & Blood, Parts I & II" (Voyager)

my thoughts: This unexpected follow-up to the second season episode "Elementary, Dear Data," in which Geordi and Dr. Pulaski inadvertently created the sentient Professor Moriarty hologram to compete with Data, is arguably one of the finest hidden gems of the franchise.  Where fans will be familiar with the name Khan and to a lesser extent Harry Mudd, the twice-appearing Moriarty, while on the surface seeming to be a less distinctive creation for having been based, at least originally, on the famous Sherlock Holmes villain, may in fact prove to be among the most sophisticated antagonists ever to appear in Star Trek.

After all, when one think of Next Generation, it's as the most sophisticated series in the franchise, right?  Fans typically think of the series' answer to Wrath of Khan as either Star Trek: First Contact or Star Trek Nemesis, and sometimes find it easy to dismiss one or the other for that very reason.  Yet, "Ship in a Bottle" is the Next Generation version of Khan.  It's just that simple.  Foe you thought you'd dealt with returns.  Where I've always found Khan's intellect lacking, the same can't be said of Moriarty's.  This was a character literally created to be brilliant, and so the writers are forced to produce something brilliant for him.

Which is to revisit, once again, the idea of artificial intelligence.  Putting aside Data, who was the usual recipient of such explorations in this series, it's worth noting that there's another Star Trek regular who spent a good deal of time getting examined in this way.  By far the most nuanced such occasion for Voyager's holographic Doctor was "Latent Image."  It's ironic to note that the Doctor eventually gained the very autonomy Moriarty craved, and that it still didn't mean a happy ending for him (all the way to "Author, Author," we find him struggling still). 

Also from Voyager is the two-part "Flesh and Blood," which similarly examined what actually happened to what seemed like a clever solution, from the earlier two-part "Killing Game," in which the crew gives the Hirogen holographic, rather than organic, prey, in hopes of reducing their bloodthirst.  While "Flesh and Blood" isn't the achievement of "Ship in a Bottle," it's a reminder that things don't always work out as smoothly as you'd think.

Even "Ship" ends ambiguously, when you think about it.  "Elementary, Dear Data" ended the Moriarty question with the proposal that the crew would further examine his plight, in much the way "Space Seed" in the original series saw Kirk leave Khan behind on a planet of his own.  Moriarty returns and reveals that he has experienced every excruciating moment of the interminable wait.  Did the crew purposely forget about him?  And what of the conclusion of "Ship," where they trick him into a simulation? 

One imagines that he eventually figures it out.  Would this have been something worth actually seeing?  But one equally must assume this, all things considered, reflectful Moriarty wouldn't repeat the mistakes of Khan before him.  Essentially, "Ship" concludes his story in the original mold of "Space Seed," with Moriarty in exile, but an exile he can be happy with.

This is what happens when Star Trek doesn't rush to judgment for the sake of making the good guy look good.  If the good guy is good, then it isn't necessary.  If the bad guy isn't bad, then once again, it isn't necessary.  "Ship in a Bottle" is exactly that, a ship in a bottle, the message of Next Generation, where a Klingon serves in Starfleet for the first time, in a nutshell.  That makes it a classic.  It's the franchise's most concise explanation of what constitutes existence, without making too fine a point on it. 

Philosophical, cerebral, intelligent: that's everything you want from this crew.

criteria analysis: franchise - series - character - essential (all criteria met)

notable guest-stars:
Daniel Davis (Moriarty)
Dwight Schultz (Barclay)

Wednesday, May 4, 2016

The Next Generation 6x2 "Realm of Fear"

rating: ***

the story: Barclay finds unusual passengers in his transporter beam.

similar to: "Vanishing Point" (Enterprise)

my thoughts: Star Trek characters having a transporter phobia is a franchise trope all to itself (see: McCoy, Pulaski, the characters of Enterprise).  The fact that Reginald Barclay is a part of that list should surprise no one.  This guy was created to be the most neurotic character ever, and "Realm of Fear" is the second best episode to depict him in this mode (amazingly, he would eventually be allowed a little more nuance in Voyager).

Aside from his introduction and social anxiety in "Hollow Pursuits," Barclay actually walks away from his problems fairly well, and it's "Realm of Fear" that helps him along.  The whole episode is kind of like a guilty response to "Pursuits," which presented a one-dimensional portrait, whereas "Realm" acknowledges that sometimes there really are good reasons (other than, you know, psychological ones that really aren't appropriate fodder for jokes, thank you very much Big Bang Theory, which I kid because I love) for a person's behavior, like evil monsters hiding in the transporter beam.  Which in turn are revealed to be lost people trapped in the matter stream. 

All of it is a much bigger thought process than mere technobabble normally allows Star Trek, giving us insight into the workings of the famous Star Trek transporter (although it's kind of frightening to think that a piece of functional technology is such a cause for concern for all these characters, like if TV shows set during our contemporary times had a lot of characters fixated on the horrors of mobile phone usage), and giving Barclay his due ("The Nth Degree" doesn't really count) in his last major appearance of the series. 

Also, it kind of sets up "Relics" a few episodes later, if you think about it...

criteria analysis: franchise - series - character - essential

notable guest-stars:
Dwight Schultz (Barclay)
Colm Meaney (O'Brien)
Patti Yasutake (Ogawa)

Friday, January 22, 2016

The Next Generation 4x19 "The Nth Degree"

rating: ****

the story: Barclay develops exceptional intelligence.

similar to: "Where No Man Has Gone Before" (original series)

my thoughts: This one's really quite remarkable, at once snapping the season's dry spell while drawing on some of its more common instincts and bringing back a familiar guest-star.

Last seen in his debut appearance, "Hollow Pursuits," Barclay has a wonderful opportunity to counterpoint his own known characteristics as he inexplicably becomes the smartest man in the room.  This could easily have degenerated into nonsense, and at face value it's strange that a guest character experiences this at all, but this was a whole season of exploring the limits of the show's characters, wisely branching out in the process to begin shaping the supporting cast (it's no wonder that the next season introduces Ro, easily in her first appearance the best-developed character in the series). 

It's the series once again affirming that it has a firm grasp of its own potential, and it's a nod to the second pilot of the original series at the very same time.

Really?  Yeah, really.  "Where No Man Has Gone Before" is the story of Kirk's old buddy Gary Mitchell develops god-like abilities.  That in itself set off a whole subset of Star Trek tropes, which Next Generation had already answered in the character of Q.  For one episode, "Hide and Q," the series even played with the idea of Q bestowing his abilities on one of the main cast members (arguably the weakest Q episode, alas), the closest the theme had come to merging back with the franchise's origins.

Barclay is about as far away from Gary Mitchell as you can get.  "Hollow Pursuits" featured him as one of the most marginalized Starfleet officers ever, crippled by his own neuroses.  Yet he was a capable officer, perhaps even a brilliant one.  So it's interesting that in his next appearance, he accidently becomes the best one ever, surpassing even Data's abilities.

It's a fascinating concept executed perfectly because of Barclay's established personality.  It would have felt stiff and awkward shoehorned into a main cast member's character.  And it's the rare instant where a perfect solution was realized.  It's a situation that works to everyone's advantage, a crisis that pushes everyone to their limits, with something as simple as trying to figure out what the heck's going on with Barclay.

(In Voyager, Barclay gets to have an achievement all his own when he's the one who locates the wayward crew, so it's nice that Star Trek finally let him get a bona fide win.)

That the whole thing is actually a plot by some aliens to explore the galaxy in ways very different from Starfleet's, harkens back to moments like "Clues," which features another left-turn ending, or "Future Imperfect," where we learn late in the episode what Riker was really experiencing.  It's a culmination of a particular creative itch from the writing staff, and it works perfectly.

The fact that Barclay doesn't progress as a character, at least for the duration of this series?  Don't let it bother you.

criteria analysis: franchise - series - character - essential (all criteria met)

notable guest-stars:
Dwight Schultz (Barclay)

Sunday, January 12, 2014

Star Trek: The Next Generation 3x21 "Hollow Pursuits"

****

Very likely the ultimate holodeck episode, which fans can otherwise sometimes dread, this is the introduction of the most neurotic Starfleet officer ever, Reginald Barclay.

Barclay would go on to make a significant franchise impact even after his infrequent recurring appearances in Next Generation; aside from being one of the few minor characters from this series to have an appearance in the resulting movies (First Contact), he transitioned into perhaps a more important recurring status in Voyager as one of the most significant crossover characters in franchise history.  Not too bad for someone who could easily have been a gimmick in an episode that might otherwise have been remembered only for its unusual look at the main characters.

"Hollow Pursuits" is so clever, it accomplishes those things easily, and adds an infinite amount of depth to life in the Star Trek future, addressing a form of addiction and social awkwardness that might never have been considered before and might after all have been years ahead of its time (for instance, the advent of the Internet was still years away, but this whole episode might be said to be all about it).

Barclay is depicted as a pathetic figure most of the regular characters actually make fun of behind his back (with the nickname "Broccoli;" it's behavior you would hardly have expected from them otherwise), whose retreat into fantasy is later echoed by The Doctor's literary efforts ("Author, Author") in Voyager, where pointed caricatures of all those familiar faces who we saw mocking him are reduced to worse figures more deserving of ridicule.  Again, how this is accomplished and no one despised Barclay is a testament to the episode's genius.

Even divorced from the rest of the character's legacy (which could sometimes look like it was reverting Barclay back to impulses he actually overcame), "Hollow Pursuits" is easily a classic.

 franchise * series *essential * character

notable guest-stars:
Dwight Schultz
Colm Meaney
Whoopi Goldberg

Memory Alpha summary


Wednesday, May 16, 2012

Voyager 2x3 "Projections"

****

"Projections" is an episode that might have seemed a little random, had later developments not kept it relevant, even if viewers had to wait four seasons to find out how.  This is the first appearance of Reginald Barclay in Voyager.

He serves as a surrogate for the audience who otherwise gets to delve into the psychology and background of The Doctor, as we learn officially for the first time the details of his creation and creator, Lewis Zimmerman, as the surreal story plays with the nature of reality and tries to convince our Emergency Medical Hologram that he's a real boy.  It's fun to watch the first time around, but takes on added significance the more you look into it, an episode that might have seemed pretty randomly episodic at the time, but even then had more significance than it seemed; I can only imagine the giddiness in the writers room when they realized later on that it made an incredible amount of sense to bring back Barclay, give him a second life, and actually make him more important than the memorable supporting character he already was.

It's also worth reflecting simply on the fact that "Projections" might originally have been considered a rare opportunity to see a familiar face on a series that seemed to have made that fairly impossible originally.  The appearance of a character from one series to another is always interesting, especially when that character isn't even a series regular.  Barclay was always bending the rules, though, wasn't he?

franchise * series * essential * character

Notable guest-stars:
Dwight Schultz

Memory Alpha summary.

Wednesday, May 9, 2012

Voyager 6x24 "Life Line"

***

The Doctor finally meets his maker, who also looks incredibly like Robert Picardo, in this quasi-sequel to "Pathfinder," returning the viewer to the Alpha Quadrant, as well as Reg Barclay, Deanna Troi, and Admiral Paris.

True, we'd seen Lewis Zimmerman before (see the Deep Space Nine episode "Doctor Bashir, I Presume?"), but this is the first time actually see him in Voyager (besides the delusional appearance earlier in the series that also established Barclay as significant once again in Star Trek).

Some fans might have considered the whole thing a little too similar to what Next Generation did with Data and his own creator, Noonien Soong, but as Voyager typically did, this story and the relationship at its core, made more sense (at least the physical similarities, angry villagers), and as a bonus, is the first push The Doctor gets to the strong work he receives throughout the remainder of the series, returning him to glorious form after a little bit of foundering.

franchise * series * essential * character

Notable guest-stars:
Dwight Schultz
Jack Shearer

Memory Alpha summary.

Wednesday, April 25, 2012

Voyager 6x10 "Pathfinder"

****

In the many sweeping generalizations of the last half-decade of the franchise before the J.J. Abrams reboot, it's always been unfair to suggest the sixth season of Voyager as both a colossal failure and waste of time, and you can look no further for contradiction than "Pathfinder," the episode that began the crew's last leg of the journey home.

There's a lot of things to like about this one, actually, or if you're still being obstinate, then at least consider it noteworthy.  Dwight Schultz, for instance, returns to the series (after making a more random appearance in the second season episode "Projections") and the franchise as the ship's unlikely savior.  Then again, maybe he wasn't so unlikely.  Originally a beloved if neurotic recurring character in The Next Generation, Reginald Barclay was a brilliant engineer who kept getting in his own way, finally tapping into his potential with a little prodding from the combined efforts of Captain Picard's crew.  He made an appearance in First Contact, but seemed destined to remain known as the guy who was once nicknamed "Broccoli" (and not affectionately).

Some fans considered "Pathfinder" to be a character regression for the guy who first made a name for himself retreating to the fantasies of the Holodeck, Barclay once again preferring to hang out with holograms rather than real people.  Yet they really missed the point.  In a roundabout way, what he was really doing was integrating what had once been his biggest failing with his greatest strength, and in the process solved the riddle of how Starfleet could locate and establish regular contact with the wayward crew in the Delta Quadrant.  It was a fete of brilliance that he could never have achieved serving aboard a starship.  No offense to Scotty or La Forge, but this is an accomplishment of far greater important than making an engine sing even in the midst of a crisis.

Anyway, Barclay is joined by Marina Sirtis (making the first of three appearances in the series), once again portraying Deanna Troi, saddled with the task of figuring out the most peculiar officer in the fleet one more time.  The episode also features the debut of Richard Herd in the role of Admiral Owen Paris, former colleague of Captain Janeway and Tom Paris, making the implicit case that father no longer so harshly judges son in his efforts to oversee the success of this project.

Subconsciously, "Pathfinder" was a huge development in the series, making what the show would never be able to do without limiting the dramatic impact of finally getting home in the finale possible by finally opening contact with home.

It's essential viewing in every sense of the word, a clear highlight of the series, something a skeptical fan can use if they want to approach with an open mind, a break from the regular format, a giant step forward for an established character...you name it.

franchise * series * essential * character

Notable guest-stars:
Dwight Schultz
Marina Sirtis
Richard Herd

Memory Alpha summary.

Saturday, October 2, 2010

Star Trek: First Contact

As it has been since 1996, First Contact is my favorite Star Trek film. (Here’s the official order, for those who like to keep score: 1)First Contact, 2) Star Trek, 3) The Motion Picture, 4) Nemesis, 5) Generations, 6) The Search for Spock, 7) The Voyage Home, 8) The Wrath of Khan, 9) Insurrection, 10) The Undiscovered Country, and 11) The Final Frontier.) Of the whole series to date, it’s the one that most succeeds in simply being a film. I get chills watching it.

It should come as no surprise that most of them come from watching Patrick Stewart in it. As I discussed earlier, clearly the dude was cast in Star Trek because he can act, and it wasn’t the small screen for which he was meant. He was going to be the consummate Star Trek film actor, and by god, in First Contact, he fulfills that potential, from one sequence to the next, working as many levels as he can possibly fit in, against as many actors as possible. Clearly, he meets his match in Alfre Woodard (Lily), and the ready room scene where the two collide over the best course of action against the Borg claiming Picard’s own ship, that’s cinema gold. I don’t care if no one else ever actually agrees with me, that this is literally one of the finest scenes ever caught on film. I don’t care if most critics consider, even after more than twenty years, Patrick Stewart’s part in Star Trek to be an unnecessary and ill-fitting diversion from the stage. They never really appreciated him before. And they still don’t really appreciate him now. Even most filmmakers today hardly recognize the extent of his talent. I like him as Professor X just fine, and Conspiracy Theory is an unexpected delight. But it’s as if, apart from TV work specifically developed for him, no one understands what this guy can do. I consider his Scrooge, which he developed over years of performing a one-man show, to be definitive. Likewise his Ahab (even if the hair was a little dodgy). And yet his one true film highlight comes in the middle of a movie most people will never take seriously enough.

First Contact was the unabashed success of the Next Generation films, and rightly so. It may have been another apparent rip-off of Wrath of Khan, but if so, then it was the one that really got it right. The Borg, especially as embodied by the new Borg Queen (Alice Krige) were lightyears more interesting, compelling, and articulated than Khan, not to mention more relevant. They spoke directly to the character of Picard, both in terms of past experience, and his unwillingness to admit defeat.

This wasn’t like Kirk, cheating no-win scenarios, just because he was the dashing hero. Kirk won his biggest victory by unwittingly sacrificing his closest friend. Picard admitted defeat. It’s in First Contact that the character is completely reinvented, or perhaps brought back to his never-before-seen roots, as a young risk-taker unafraid of consequences, who once lost his heart because he refused to back down from an unwinable fight. Throughout seven seasons on television, he remained mostly a passive figure, content to fall back on his skills at negotiation. He lost a valuable officer in Ro Laren because he refused to take an active role. In the films, he finally accepts that responsibility again, and it’s a revelation. In fact, it’s downright scary. Once he finally opens up, Picard almost isn’t even likeable. You can see, if you want to, the echoes of Nemesis in First Contact, when he slaughters Borg drones without hesitation, even drones that are recently assimilated from his own crew. All the compassion he was shown, even when transformed into the pitiless Locutus in “Best of Both Worlds,” he directs only to Data, perhaps the only being capable of truly understanding the turmoil that is always bubbling beneath the surface. The android has emotions he can turn off in the blink of an eye. The captain probably wishes he did, too.

What you might not get from Picard himself is portrayed aptly by Zephram Cochrane (James Cromwell, in his signature Star Trek role), the historic wonder boy who turns out to be all too fallible indeed. In fact, he’s hardly likable at all. So Riker, in his most memorable appearance anywhere in the franchise, learns. Maybe it’s not hard to notice the first officer this time, because the actor behind him, Jonathan Frakes, is also behind the camera. Like Leonard Nimoy before him, Frakes proves adept at directing, finding new and interesting things to do that help illuminate all the strengths, both old and new, of everyone he’s known for years. Where some people see a lot of Alien in this movie, I see familiar things made relevant in new context, which is all any piece of fiction can possibly hope to do. There are no new stories, and there really aren’t any old ones, either. Stories just are, combinations of familiar elements told in unfamiliar ways. If you want to, you can view First Contact as the perfection of a familiar effort, making Star Trek films. This was the eighth one. How often are the best films in any series that deep into the pile? (Okay, okay, so the Harry Potter series has a good shot at that, because there’s a lot of meaty character work to resolve in the final half of Harry Potter and the Deathly Hallows, and these films have already proven that they’re best when they center on character and the spectacle possible in bringing it out.)

Because the film spends so little time trying to explain things, it works incredibly well, because it’s allowed to just have fun. Riker and Geordi La Forge (LeVar Burton, finally sporting pretty much his own eyes), not to mention Deanna Troi (Marina Sirtis), they still playing the support team, but this time, they’re commanding it, trying to guide the unruly Cochrane into completing his historic mission, the first human warp flight. Worf (Michael Dorn) has his best and most essential appearance of the franchise, too. Viewers who didn’t know he was technically a part of the Deep Space Nine crew when he showed up in the Defiant, the ship that was built to battle the Borg, and put up as much of a fight as he could, in a sequence only sparingly demonstrated, saw an awesome battle and a good reason to bring him back aboard the Enterprise. He and Picard have their most meaningful conversations, or should I say confrontations, the kind of scenes the TV show could never have done, but should have always been happening. To say that Worf was a castrated Klingon on the small screen would have been putting it lightly, but it was also completely indicative almost all of his appearances. First Contact gave him an excuse to cut loose.

Even Dr. Crusher (Gates McFadden) has at least one good moment, when she summons the Emergency Holographic Program (Robert Picardo, proving that in a short time, at least one aspect of Voyager was already a proven part of franchise lore) to stall some incoming Borg. You get everything you need to know about her, Crusher’s medical and professional sense, in just that one scene. It’s what everything about her had always been trying to say, and there it was. Gates even gets to show off her theatricality, which had always failed before.

We get a couple of minor Starfleet officers to make an impact, too, from the established (Reg Barclay, portrayed to perfection once again by Dwight Schultz, in his only film appearance) to the new (Neal McDonough, making a lasting impression as the short-lived Lt. Hawk, and Michael Horton, as the recurring Lt. Daniels). Picard brings Dixon Hill to the big screen, too, and that works like gangbusters. Ethan Phillips joins Picardo in a Voyager cameo. Anyone who already loathed Neelix must still have enjoyed that one. (Tim Russ, in one of his many pre-Tuvok roles, had sort of started this tradition by appearing in Generations as a bridge officer aboard the Enterprise-B.)

The final act has its own iconic moment, too, when the audience learns the aliens who spotted Cochrane’s flight are actually Vulcans. It’s a huge surprise, a fitting one, and helped set up an entire later series (Enterprise). Jerry Goldsmith’s lush and somber score helps make the film tremendously memorable, hitting the same frenetic notes at the right times as the rest of the movie itself. I need to reference the new uniforms as well. Not since The Motion Picture and Wrath of Khan had such a change in wardrobe made such an impact, both on the films they happened in and on the franchise itself. The red jackets Kirk sports for six out of his seven appearances speak about an era just in themselves. The black jackets Picard assumes in First Contact (which are quickly made the standard attire in Deep Space Nine) help bolster the image that this is Star Trek finally embracing the medium of film.

It’s not hard to see how First Contact affected the rest of the Star Trek franchise, from 1996 to 2005, the kind of profound impact that happens surprisingly infrequently. For that reason alone, it earns a place in history. But it is also a darn good film. I would volunteer “great.”
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