Showing posts with label Paul Dooley. Show all posts
Showing posts with label Paul Dooley. Show all posts

Monday, February 13, 2017

Deep Space Nine 5x14 "In Purgatory's Shadow"

rating: ****

the story: Garak receives word that his mentor Tain is alive after all, but finding out for sure leads him directly into a Dominion trap...

what it's all about: This is the unofficial start of the Dominion War.  It's also the culmination of all Garak's appearances to this point in the series. 

It's funny, but after the awkwardness introduced into the series by a studio interested in the familiar (bringing in the Klingons for the fourth season), all the scrambling to rediscover the beating heart of Deep Space Nine led to a remarkable turn of events: two dramatic reveals in this episode help drive the significance of not only what has come before, but what will come later.  In a way, the episode is also a preview of Ron Moore's later Battlestar Galactica reboot, where a series of big reveals across the span of that series constantly rewrote the book on what fans did and did not know about the characters they were following, with many of them turning out to be Cylon sleeper agents.  Moore wasn't by any means the sole creative voice behind Deep Space Nine (to my mind a series defined by its remarkable stable of writers, which included Moore but also, among others, the ones responsible for "Purgatory," Robert Hewitt Wolfe and Ira Steven Behr, the latter of whom was arguably the most important and driving voice for the whole thing), but he was clearly inspired by the material most fans don't even realize he had anything to do with.  Ask any fan and they'll tell you Moore's main contribution to Star Trek lore was his expansion of Klingon culture.  But I ask you, do you see Klingons represented in his Battlestar Galactica?  Or changelings?

Anyway, the two characters rediscovered in this episode are Martok, who had made two prior appearances, and Bashir.  Martok was by far the more successful discovery, as he goes on to become a major recurring character and the most important Deep Space Nine element of Next Generation transplant Worf's legacy.  Bashir, meanwhile, is thrown in as more of a curveball.  There's no foreshadowing of this one, and to make it work you have to do a lot of mental gymnastics with his appearances earlier in the season, and still be left guessing as to when the switch was made.  It's another of the clumsy creative decisions that plagued the transition from what the studio had forced upon the series to the Dominion War that would come to define it. 

But putting aside Founder (the aforesaid changelings, and runners of the Dominion) shenanigans, this is a Garak episode.  Going back to his breakthrough appearance in "The Wire" at the tail-end of the second season, this "plain, simple," Cardassian tailor had come to define the intangible qualities of the series.  In the third season, his leading role in the "Improbable Cause"/"The Die is Cast" two-part episode, which was the prequel material for "Purgatory" and its "By Inferno's Light" follow-up, was the material that most advanced the Dominion arc to that point, so it's only fitting that he's also at the center of the discovery that the evil alliance is finally moving forward with its plans at invasion, first hinted at in the third season premiere "The Search," which had been far less conclusive in where things would be headed.

Garak became for Deep Space Nine what Guinan had been in Next Generation, the intriguing character in need of an explanation, and when that explanation finally came (Guinan's, alas, remained somewhat ambiguous, atypical of her series and therefore indicative of its general lack of interest in advancing much beyond episodic material), a clue as to where everything would go. 

It's ironic that it wasn't Moore who wrote this, because the impact of "Purgatory" is very similar to Moore's Klingon work in galvanizing a series.  It's perhaps not a coincidence that the Klingon material previously foisted on Deep Space Nine is roundly perfected as it's put in entirely new context, led by Worf being given material that seems relevant to a bold new direction, not only for him but, again, for the series.  Tellingly, this is material later echoed in the war arc itself, as was the best of the fifth season in general.  Aside from his relationship with Dax, Worf stubbornly remained aloof from the things happening around him, until he's paired with Garak to find out what Garak found out.  In this context he meets the real Martok, rather than the changeling imposter from their previous encounters.  It also feels like the first time, above and beyond Martok, that Worf is presented as a Klingon without needing other Klingons around to help prove it.  But more on that next episode.

Garak's arc across the two episodes is pretty evenly split between the one involving his mentor ("Purgatory") and what amounts to a second exile ("Inferno"), which itself serves as a link to Worf, too, who had been twice-exiled from his people as well (the second time during his Deep Space Nine debut in "Way of the Warrior").  In contrast, Dukat is about to return home, back to a villainous role the series had consciously drifted away from in that all-important third season.  But, more on that next episode...

Making her debut this episode is the last actress to play Tora Ziyal, Dukat's daughter: Melanie Smith.  The character, like Martok, had appeared several times already, but had never really stuck.  It's another way of seeing "Purgatory" as a definitive changing point.

criteria analysis:
  • franchise - Part of the tradition of game-changing episodes.
  • series - The Dominion War arc all but begins.
  • character - Significant to Garak, to Worf, to Martok, to...
  • essential - A truly defining moment.
notable guest-stars:
Andrew Robinson (Garak)
Paul Dooley (Tain)
J.G. Hertzler (Martok)
Marc Alaimo (Dukat)
Melanie Smith (Ziyal)
James Horan

Tuesday, December 13, 2016

Deep Space Nine 3x21 "The Die Is Cast"

rating: ****

the story: A joint Romulan/Cardassian war party enters the Gamma Quadrant as Garak's betrayal continues to sink in.

what it's all about: Where "Sins of the Father" sowed the seeds of a continuing Klingon arc in Next Generation, famously, the exact moment Deep Space Nine transitioned from episodic to serialized storytelling, which eventually became its trademark, is far harder to determine.  One might argue the general introduction of Winn in the first season finale, "In the Hands of the Prophets," or the Dominion in the second season finale, "The Jem'Hadar," but the later Dominion War that became the hallmark of the series really owes its greatest debt to the two-part "Improbable Cause"/"The Die Is Cast," in which the Alpha Quadrant actually declares war on the Gamma Quadrant first.  This was an arc that had quite a few claims to a beginning (the most obvious ones would be "Defiant," where we first learn about a secret Cardassian fleet, or "The Wire," in which we learn a little of Garak's mysterious past in a Cardassian espionage ring called the Obsidian Order), but if you really want to pin the origin of the series as it became known, you'd probably want to settle on "The Die Is Cast."

Yes, it continues the story from "Improbable Cause," which concludes with Garak betraying his friends aboard the station and reuniting with his old mentor (and father) Enabran Tain.  Before this (and after) Garak was best known for his incredibly ambiguous presence in the series, in some ways the very heart of a series that came to be defined by its ambiguousness, never comfortable with the much more definite conclusions found in most other corners of Star Trek as a whole.  If Garak was never a main character, he stood at the forefront of a rich cast of supporting characters, who when he did appear always had something worthwhile to do, and never moreso than in "Die Is Cast," the one moment in the series he flirts with being unambiguous, a suitably villainous Cardassian at last.

This is ironic, because this was the season the Cardassians took a turn for the friendly, something that would sit just as uncomfortably as it seems even now, until the fifth season when they joined the Dominion and thereby officially ushered in the war that would encompass the rest of the series.  Only the unabashed heroic reversal of Damar would ever truly and permanently redeem them.

No, Garak was never a hero, but when the sequence that defines this episode finally begins, you begin to see just how unique he really is in Star Trek.  He tortures Odo.  It's horrible.  I mean, torture is always horrible, but until The Passion of the Christ I would never again see anything approaching what Garak does to Odo in this episode.  In some ways, though, it's directly responsible for crystalizing the third season's efforts to bring out the best of the series, and the incredible depths it would explore later.  When we discover the torturer has no taste for his art, that he desperately wants Odo to give him something, anything, so he can stop, because he genuinely does want to stop, we learn that the lie wasn't to his friends, the lie was to himself, and the cost was too great to further pursue.  In the end, like Next Generation's answer to why Picard means so much to Guinan ("Time's Arrow"), it's such an obvious conclusion it still seems impossible: Garak is a good person who was asked once too often to be something else, and it nearly broke him. 

We would see echoes of this conclusion later, but in no greater form than in this episode.  And why is the war the defining element of the series?  For the same reason.  Garak's torture forces Odo to admit, for the first time, that he yearns to return to his people, the Founders, who run the Dominion.  This is itself an act of betrayal, and that's why Odo fights so hard to suppress this desire, and yet it's a pure one despite how others might interpret it, and that's why Garak finds in him a kindred soul, something pure that exists in the midst of something awful, such an inexplicable existence and yet this is a series jam-packed with such individuals, broken lives struggling for redemption (the parallels with Lost are why I found that series so hugely rewarding, too).  People remember the war.  Well, this is where it begins, and everyone's implicated, even Starfleet: it was Starfleet's decision to partner with the Romulans in the acquisition of a cloaking device for the Defiant that emboldened the Romulans in the first place.  This is why the war happens, not because of anything else prior to "Die Is Cast," certainly not the what-if scenario of the season premiere, "The Search," which for everything it helped set up still exhibited safe storytelling, compared to the pipe bomb of this episode, but for the direct provocation everyone all but willed to happen.  For the first and only time in franchise history, war is declared inevitable, a crucible in which truth finally stands revealed. 

This is exactly where you look to see what the whole series was about.

criteria analysis:
  • franchise - War! What is it good for?
  • series - Well before the Dominion War itself begins, this is where it began.
  • character - Where we finally find out the truth about Garak.
  • essential - For the torture sequence alone, this is a classic.
notable guest-stars:
Andrew Robinson (Garak)
Paul Dooley (Tain)
Leland Orser
Ken Marshall (Eddington)

Monday, December 12, 2016

Deep Space Nine 3x20 "Improbable Cause"

rating: ****

the story: Garak's shop is destroyed in an explosion, and Odo attempts to learn how it happened.

what it's all about: "Improbable Cause," and its sequel "The Die is Cast," is essentially a continuation of the second season episode "The Wire," the one where the Cardassian tailor Garak finally stands exposed as anything but "plain and simple," as he'd tried to argue in his earlier appearances.  It's also the culmination of a whole series of hints and suggestions about whether or not the audience should really trust him, however jovial and innocuous he may appear, and as such represents the first time Deep Space Nine's serialized storytelling reaches a climax.

We'll confine our thoughts to "Cause" rather than discuss it in conjunction with "Cast," and so that means not just talking about Garak but Odo, who until this episode had begun to hurtle every more deliberately to a fairly narrowly-confined arc concerning his people, the Founders, and Kira, with whom he would eventually form a romantic relationship.  Yet he remains constable aboard the station, too, and as such is responsible for law (toward which he is ambivalent, unless it's his law) and order (which he holds as a kind of religion).  Usually that means butting heads with Quark, but "Cause" (and especially "Cast") finds Odo matching wits with perhaps his ultimate opponent Garak.  For all his love of order, Odo is actually once of the biggest proponents of ambiguity in a whole series of ambiguous characters and situations, none of which really match the mercurial Garak, who by the end of the series remains as decidedly invested in his own particular interests, whatever they may be, as he ever was.

So to see these two forces of nature finally collide is to witness one of the great events of the series take place, another decided feather in the cap of the ambitious third season overhaul that saw a dramatic leap into Deep Space Nine's full potential.

And it seems so simple, and because it seems so simple, of course it involves Garak, who along with all his other attributes is also his biggest enemy, a man of infinite self-loathing and -sabotage.  Fans typically associate "The Wire" as his greatest appearance, but really it's the one-two punch of "Cause" and "Cast."  Bashir was always far too trusting (if not to say gullible, as we'd learn definitively in his most ambiguous tales, featuring Section 31, later in the series, none of which, strangely, involving Garak) to provide the effect the one great Cardassian in the whole franchise worth rooting for needed so much to blossom.  So again, enter: Odo.

Odo's investigations tended to produce great material, besides, with the previous season's "Necessary Evil" providing the best standalone example.  The security chiefs in other Star Treks never really got to have this level of fun.  As such, that's another level of how well and how completely this particular series in the franchise worked.  Because there were so many such elements, it's far too easy to gloss over them.  And yet when another series hits one note relentlessly, however brilliantly, you can see the extent to which one-note storytelling resonates.  In that regard, you can probably see one of the many reasons Arthur Conan Doyle wanted so desperately to end the adventures of Sherlock Holmes.  I'm not saying Odo is Sherlock Holmes, or that "Cause" can be mistaken for a truly great mystery, but for its relentless focus on known characters, known characteristics, its resonance works on a different level entirely.

All of which makes the end of the episode more of a punch to the gut...But more on that later.

criteria analysis:
  • franchise - One of the great mysteries of all Star Trek reaches a climax.
  • series - A sequel to an earlier episode without really having to make it obvious.
  • character - A portrait in full of Garak, and Odo.
  • essential - A hugely underrated moment in the series.
notable guest-stars:
Andrew Robinson (Garak)
Paul Dooley (Tain)

Tuesday, November 1, 2016

Deep Space Nine 2x22 "The Wire"

rating: ****

the story: Bashir learns about as much about Garak as anyone will ever truly know.

what it's all about: This episode right here, "The Wire," is Deep Space Nine in a nutshell: it's the first time the series does what only it could in this franchise, which is devote a whole episode exclusively to a recurring character.  It's one thing, like Next Generation's "Ensign Ro," to heavily feature a new character to help set them up, but until the penultimate episode of that series, "Preemptive Strike," Ro never received that kind of treatment again.  Now, by the time "The Wire" first aired, Garak had already made a few appearances, all of them teasing the big mystery of just who and what he really is, a mere "plain and simple" tailor as he suggests, or perhaps a former Cardassian spy, which is what intrigues Bashir so much about him.

The fact that Garak is able to occupy a spot as neither a good nor bad guy in the series for the duration of the series (comes in handy for "In the Pale Moonlight"), is what the series is ultimately all about, the ability to interpret Star Trek past the simplicities it had once and would generally be again (the third season of Enterprise was a big challenge of that, too).  "The Wire," in fact, is what happens when the series realizes what it is, something the second season had been struggling with from the start, trying to do something new but not quite realizing what that something should be.  Well, that something new looks a lot like "The Wire."

Bashir benefits a great deal from his relationship with Garak, of course.  At first a cocksure recent graduate of Starfleet's medical program, he had a lot to learn, and by this point he'd already learned a lot through his emerging friendship with O'Brien, who he at least had serving in Starfleet as a shared experience.  But Garak is that big enigma, the lone Cardassian occupant of the station, a reminder of the past who tries to keep to himself as much as possible, keeping himself busy, having friendly conversations with Bashir, sure, but...What's the truth about him???  This is the episode where we come closest to finding out, in the whole of the series.  It's not just a matter of whether or not he was a spy (he was) but why he stopped being one, and whether it's worth having sympathy for him.

The episode concludes, rightly, that it is worth it.  "Duet" from the first season showed what a "good" Cardassian looked like, one so riddled with guilt about the Bajoran Occupation he was willing to impersonate, like a warped version of "The Conscience of the King" from the original series, a bad guy just so someone would be punished for the atrocities his people had carried out.  But "The Wire" is more subtle.  By the time Garak's secret, not what he used to do but why he's been in so much pain, the sympathy he evokes is earned, is as real as anything this franchise has ever accomplished.

If the series can produce something like this for a recurring character, when it's finally figured itself out, "The Wire" is really saying, just imagine what's in store later in the series.  This one's what it's all about, folks.

criteria analysis:
  • franchise - As good as storytelling gets in Star Trek.
  • series - The sheer confidence of the storytelling endlessly enriches Deep Space Nine as a whole.
  • character - This is why everyone loves Garak, and Deep Space Nine recurring characters in general. 
  • essential - Proves this series does characters better than any other Star Trek.
notable guest-stars:
Andrew Robinson (Garak)
Paul Dooley (Tain)
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