Showing posts with label Richard Poe. Show all posts
Showing posts with label Richard Poe. Show all posts

Thursday, June 15, 2017

Voyager 1x1/1x2 "Caretaker"

rating: ****

the story: Janeway goes hunting for the Maquis and her ship ends up stranded in the Delta Quadrant.

what it's all about: What an incredibly strong beginning.  I think that's really the problem fans had with Voyager, that it had such a strong push out of the gate, subsequent episodes that seemed to take forever to be relevant to the first episode (it's really not until "Eye of the Needle" five episodes later that episodic material gives way to series-specific matters again).  Context is really the key, here.  Fans had gotten used to Deep Space Nine's interest in continuing arcs, which at the point Voyager premiered was a series at the midpoint of its third season, when the Dominion had already appeared numerous times.  It had also, along with Next Generation, spent some time laying the groundwork for the concept of the Maquis, whom fans thought would make a significant impact on the dynamic of Star Trek storytelling, introducing more conflict between characters.  And in "Caretaker," that plays out nicely, but after "Parallax" (the first regular episode of the series) it seemed to fade into oblivion (always something of a myth, really).  That, and the franchise had lost the genre mandate among the fans, who had begun embracing Babylon 5 as the first of many viable cult alternatives, and of course that was a series built on serialization. 

Every character has a good reason to be where they are in the premiere, and some of them have surprises that couldn't be seen coming (Tuvok as a Starfleet spy among Chakotay's Maquis crew).  Torres and Kim play wonderfully against each other.  (Of course, that's a dynamic that largely vanishes from the rest of the series, as too does any resentment about Tuvok's double-turn.)  It's expected that the common problem of the need to return home against incredible odds thoroughly unites them, setting aside most differences...After all, this is still Gene Roddenberry's hopeful vision of the future, right?

And that's really what's at the heart of all the complaints about Voyager, a growing disconnect between concept and audience.  The long-existing fans had begun to grow restive at the prospect of embracing new material, and the newer ones had begun to move on.  And both blamed their lack of interest in Voyager on the show itself.  See any problems with that kind of logic?

The concept was always supposed to be key, here, a way to rejuvenate the simple exploration imperative of the franchise while also embracing some of the ethos that had cropped up during Next Generation, having plot threads that propelled interest forward, a compelling drama like the Klingon political intrigue or problems between Cardassians and Bajorans.  Voyager couldn't possibly have been conceived more cleverly to fulfill those objectives; its crime was not committing to the extent that fans were coming to expect, which would have only further alienated older fans...Basically a no-win scenario, which ironically was a classic Star Trek concept, too. 

Every character gets a clear introduction in the episode, which was following in the tradition set by Deep Space Nine's "Emissary," but where someone like Bashir was only suggested to be fresh out of the Academy, Harry Kim was depicted as so completely inexperienced he was almost taken in by, of all people, Quark, who even Bashir was never snookered by.  Tom Paris, meanwhile, is a kind of replacement for a similar character found in Next Generation played by the same actor (Robert Duncan McNeill), the bridge between Starfleet and the Maquis, really, the explanation as to how any of the Maquis could end up in a Starfleet uniform.  Where fans ended up assuming all Maquis were hopeless degenerates (a startling conclusion, considering the most famous and successful groundwork Maquis episode was Next Generation's "Preemptive Strike," which saw the beloved Ro Laren join the cause), Paris and Chakotay embodied redemptive arcs, which Torres (in "Parallax") would best illustrate, so that it wasn't so much where we first meet them that defines them but the reasons they ended up there, and how "Caretaker" gives them a second chance to make things right.

And there's the Doctor, and Neelix, and Kes, and the Kazon.  Fans hated the Kazon, too, considering them Klingons who'd fallen on hard times.  And would that really be such a bad thing?  The Delta Quadrant was supposed to be fresh territory.  In the breadth of the series, in hindsight, it's clear that the only unifying presence there is the Borg Collective, and that everyone else basically avoids each other or lives desperate lives, or both, or merely keep to themselves.  The Kazon are an excellent introduction to that concept, and if they are Klingon analogs, so much the better.  We think the Klingons are awesome because they were always presented as the Federation's opposite number.  But what if there was no Federation?  That's what Janeway's crew had to contend with, too, wasn't it?  Well, it's true of the Kazon as well.  They suddenly gain a lot of momentum with Voyager around, something to rally around, an enemy

Well, I always liked the series.  But the pilot even if considered in isolation is a heck of a concept.

criteria analysis:
  • franchise - The clearest pilot of a Star Trek show to date.
  • series - Sets up the concept nicely.
  • character - Everyone gets a turn to shine here.
  • essential - Everything you need to know, or will need to reference, or figure out about this show, can be found in the premiere.
notable guest-stars:
Richard Poe (Gul Evek)
Josh Clark (Carey)
Scott MacDonald
Armin Shimerman (Quark)

Friday, November 4, 2016

Deep Space Nine 2x25 "Tribunal"

rating: ***

the story: O'Brien is put on trial in a Cardassian courtroom.

what it's all about: There's a rich tradition of trial drama in Star Trek lore, from the two-part "Menagerie" from the original series to Star Trek VI: The Undiscovered Country, and many other examples from every series (not the least of which being Enterprise's "Judgment," which closely echoes Undiscovered Country).  "Tribunal" is one of the best examples, if for no other reason than the starkness of its presentation, the utter helplessness of O'Brien's predicament and the ruthlessness of its presentation of Cardassian culture, which after more than a few episodes in the second season might have begun to seem a little too soft for a species with such a nasty history.

"Tribunal" boils down to Cardassian duplicity, it's true, but it also forces every character who appears, including Odo, who steps in to defend O'Brien, and Keiko, O'Brien's wife, who is justifiably horrified by the whole experience, to step up their game.  It features perhaps the second most successful example of a spy finally exposed at the end of an episode, after Arne Darvin in the classic "Trouble with Tribbles," featuring the rare mustache in Star Trek (hey, it's a pretty notable mustache!).

But in the grand tradition of lets-torture-O'Brien episodes, this one's probably the most literal, and so there's that going for it, too.  At one point he literally has a tooth extracted as part of the processing procedures leading up to his trial.  Overall, a very different kind of episode, both for the series and franchise, a real sense of urgency, which is usually hard to pull off, but then also kind of necessary when Cardassian trials usually declare their verdicts first, and of course O'Brien is announced as guilty!

criteria analysis:
  • franchise - Part of a grand Star Trek tradition.
  • series: Readjusts Cardassians into a less friendly light, which at this point was necessary.
  • character - Maybe doesn't say much about O'Brien himself, but when he suffers we all kind of suffer along with him.
  • essential - Still, it doesn't say much of anything new, even if it's all very impactful.
notable guest-stars:
Rosalind Chao (Keiko)
Richard Poe (Evek)

Friday, October 28, 2016

Deep Space Nine 2x20 "The Maquis, Part 1"

rating: **

the story: A Maquis raid pits Sisko in the middle of a potential new conflict with the Cardassians.

what it's all about: The two-part "Maquis" has a lot of things working against it: For one, it's undeniably not as impactful as Next Generation's "Preemptive Strike," which like "Maquis" was produced with the express purpose of helping set up Voyager (which as part of its premise incorporated Maquis fighters into a Starfleet crew).  It's also not as good as "Defiant," which a season later also has Sisko forming an uneasy alliance with Gul Dukat to hunt the Maquis.  And finally, Cal Hudson is ultimately no Eddington, a character introduced next season who eventually defects to the Maquis and makes a formidable adversary for Sisko, and a personal one in far more organic ways than what is cobbled together for "Maquis."

So that's what works against the story as a whole.  For this opening chapter, much of that is still relevant; Cal Hudson is no Ro Laren.  Usually I don't mind if a character is introduced for a single appearance who otherwise is important to a main character; despite what some fans may claim, Voyager pulls off such a thing nicely in "Ashes to Ashes," with one of Harry Kim's friends we'd never seen before.  But the sudden introduction of Sisko's supposed good friend, whom we'd never even heard referenced before, is all the more glaring in a series that was to prove a gold mine in repeat appearances for guest characters.  It may be irrelevant to say we never see Cal again after this adventure.

To say it all falls a little flat, whether comparatively or not, is about all there can be said about "Maquis, Part 1."  It's like the creators who cobbled together the unsatisfying end of the season-opening three-parter also showed up for this one, having learned none of the lessons from the episodes in between.  But at least it brings back Dukat, who is nonetheless forced to contend with the presence of the Cardassian character he was to completely supplant, Gul Evek, by the following season. 

criteria analysis:
  • franchise - As far as concept building goes, this is a minor contribution to an important Star Trek cornerstone.
  • series - It's also a minor precursor to a lot of far better stories in Deep Space Nine itself.
  • character - Shows they still hadn't figured out Sisko.
  • essential - Yeah, to sum it up, not essential.
notable guest-stars:
Marc Alaimo (Dukat)
Richard Poe (Evek)

Tuesday, October 25, 2016

Deep Space Nine 2x17 "Playing God"

rating: ***

the story: Dax plays host (heh) to a potential symbiont initiate who ends up baffled by her approach to life.

what it's all about: "Playing God" is one of those peculiar episodes that is absolute fantastic for a given character (in this case, Jadzia Dax) but kind of only ends up serving to set up a better episode ("Facets") later.  We learn a great deal about Dax, her backstory with previous host Curzon (but again, "Facets" does a better job of that, too), but more importantly, it's the episode in which the character really crystalizes.  If there's a downside, it feels, ultimately, like half an episode, one that shoehorns formulaic elements into the story in the theory it'll make things more interesting, proving once again the series had yet to find its stride, trust its own instincts.

But the elements that work, work really well.  Not only do we get to explore the life of Dax, but like "Rivals" before it allows us to revel in the possibilities of the Promenade, a kind of mall within the station that not only includes Quark's bar but an environment that dwarfs any other such recreational facility in Star Trek lore (read: move over, Next Generation's famous Ten-Forward).  This is actually the episode that's most pertinent five seasons later when the next Dax host, Ezri, is trying to find her place and everyone is still dwelling on their memories of Jadzia.  Simply put, she really was a tough act to follow.

What's great about "Playing God" is that it completes Dax's transformation from just another pretty face to a three-dimensional character who along with Kira helped redefine the role of women in Star Trek well before Janeway headlined Voyager.  Dax and Kira's team-up during "The Siege" at the start of the season started the process, but what was needed was something exactly like "Playing God" to finish it.  Other Dax spotlights like "Dax" and "Invasive Procedures" had a knack for exploring the nuances of Trill culture, but tended to leave Dax herself out of the equation.  Well, not anymore.  It took Troi six seasons in Next Generation to reach a similar point.  It's very telling that Deep Space Nine as a whole was on the verge of finally figuring itself out.  I don't think it's a stretch to call "Playing God" the tipping point.

criteria analysis:
  • franchise - Since Star Trek tropes are the least effective elements of the episode, it's safe to say you don't need to like the rest of the franchise to like this one.
  • series - Helps crystalize what works about Deep Space Nine.
  • character - Best Dax showcase to date, by far.
  • essential - Will help you love the series, so yeah, it's essential in that regard.
notable guest-stars:
Richard Poe (Gul Evek)

Thursday, September 29, 2016

The Next Generation 7x24 "Preemptive Strike"

rating: ****

the story: Ro goes rogue, joins the Maquis.

what it's all about: It's really astonishing that fans later totally misunderstood the Maquis in Voyager when the whole concept was plainly laid out here in "Preemptive Strike" (as well as the less successful two-part "The Maquis" in Deep Space Nine), with a beloved character like Ro Laren helping explain it.

Ro was one of the best characters in Next Generation, but aside from her equally brilliant debut ("Ensign Ro"), the series more often than not totally blew her potential, so it's not surprising that Michelle Forbes gradually lost interest the character, and flat-out refused to continue playing her in Deep Space Nine (Major Kira was created to replace her, which actually worked out really well).  "Preemptive Strike" brings Ro full-circle, as she finally decides Starfleet really isn't for her anymore, but the distinction between how her career ends and where we first saw it is a crucial one. 

It's all a matter of choice.  Originally, it wasn't Ro's choice at all.  She agreed to play ball with Starfleet, working covertly to assist initiatives aimed at relieving the stresses her native people, the Bajorans, still felt after years of occupation by the Cardassians.  Her relationship with Picard eased a troubled career, and mind, making it possible for her to find peace. 

That in a nutshell, by the way, is what Picard was all about, throughout the series.  He gave Worf and Data, for instance, safe places in which to explore their potential, allowed Riker to see what a functioning leadership team looked like, patched things up with Crusher, gave himself redemption, and let Troi see that family history doesn't have to be a burden (probably).  Of course he did the same for Ro.  In fact, Ro's the only character where this kind of relationship was spelled out.  (I mean, he had the same thing with Guinan.  That was the whole point, what "Time's Arrowed" finally explained about them.) 

So when Ro finds a new purpose, the one thing she regrets is having to tell Picard she's moved on.  That's the Maquis for you: not so much troubled or disgruntled Starfleet officers (though Chakotay and B'Elanna Torres certainly represent those aspects in Voyager), but individuals who have moved beyond Starfleet careers and found new purpose, which just so happens to be fighting for the same ideals, against the Cardassians. 

"Preemptive Strike" is actually a pivotal episode of the franchise beyond its Maquis groundwork.  Ever since Gene Roddenberry declared humanity's future as perfect, conflict had become a difficult thing to introduce into the narrative, at least without alien antagonists.  And yet, differing philosophies will always exist, in one form or another.  It's hard to watch Ro in the episode and think she's made a bad decision, just as it would be equally unlikely to suggest that because she's made a good decision, the people she's leaving behind have made a bad one.  Ideals are always worth fighting for.  The season had earlier botched that kind of storytelling in "Force of Nature."  Here the execution is pitch-perfect, in part because we're invested in the messenger and the message doesn't clash horribly with Star Trek's ideals. 

It's a certified classic.  When Ro says goodbye to Picard, through Riker, you can't help but feel you've seen the franchise in one of its finest moments.  The most striking thing about the scene is that Riker is hardly presented with his most flattering look ever.  It doesn't matter.  It's Picard you should be paying attention to, and the character whose absence suddenly envelops the whole series.

criteria analysis:
  • franchise - Embodies the contradiction at the heart of Star Trek.
  • series - Fleshes out the character of the character dynamics in this series.
  • character - Works for Ro, for Picard.
  • essential - Explains the Maquis perfectly.
notable guest-stars:
Michelle Forbes (Ro)
Richard Poe (Gul Evek)
Natalija Nogulich (Nechayev)

Friday, September 23, 2016

The Next Generation 7x20 "Journey's End"

rating: ****

the story: Wesley Crusher finally discovers his destiny.

what it's all about: Some fans accuse Star Trek: Insurrection of being an unnecessary duplication of the earlier seventh season episode "Homeward."  Which is ridiculous.  It actually has more in common with "Journey's End," a true forced relocation story.  (But they're still pretty distinct, and you don't have to think of them in relation to each other at all.)

There's a lot of stuff going on here.  One is the more subtle Voyager groundwork episode of the season (the later "Preemptive Strike" actually features the Maquis, rather than "just" problems with Cardassians demanding things of the Federation).  The other is that this is a Star Trek episode about Native Americans that takes them much more seriously than "The Paradise Syndrome" from the original series.  Usually Star Trek metaphors use something other than what they're actually talking about, but because "Journey's End" features another attempt at forced relocation, it works perfectly well, and is allowed to properly resonate with history, as Picard points out (which actually makes Insurrection resonate quite well with this episode, too, thank you).

But you can put all that aside.  This is the last real appearance of Wesley Crusher.  After becoming a scapegoat among fans for the wildly inconsistent quality of the early seasons, this former series regular left and then only made sporadic return appearances.  Blink and you'll miss his only movie appearance (at Riker and Troi's wedding reception in Star Trek Nemesis).  But then, after "Journey's End" it would have been very difficult to pull off anyway without making it the whole focus of the story.  Fans made it clear they didn't like anything but a happy cheery follow-up when Kes finally returned in Voyager's "Fury," for instance.

No, this is a whole culmination for the character, and the payoff for "Where No One Has Gone Before," when we first meet his spirit guide, the Traveler.  Wes's journey was always about discovering his unique destiny.  Everyone tried so hard to just make him a Starfleet officer, a legacy he would've shared with his mother, Dr. Crusher, and his dead father, but he always seemed pointed in a different direction.  (Jake Sisko very quickly made a similar decision in Deep Space Nine).

What makes this episode so interesting is that it suggests a whole alternate version of Next Generation, where Wes was the lead character, and the point was to help him reach this exact point.  His last two appearances before this, "The Game" and "The First Duty" all the way back in the fifth season, very clearly set him up this in how poorly he seemed to be fitting in with Starfleet culture in his later years.  His inability to tell right from wrong in "First Duty" might have made Wes seem uncharacteristically like something other than the golden boy image he'd cultivated for so long, but the truth is, all it did was prove that he was meant for something else, something bigger.

All this sounds absurd to anyone who still hates Wes with a passion.  Good for them.  The rest of us can revel in the nuances of this character as they emerged over time, and how everything finally makes sense in "Journey's End," which is kind of the ultimate Next Generation philosophical rebuke of the original series, where a character in a similar situation would have been bad-guy-of-the-week.  Where Q, especially in the series finale, went out of his way to do much the same, having Wes do it, too, and with far less bother, just the basic human decency embodied by his mentor Picard, was also the ultimate affirmation of everything this season tried to accomplish, which was to make a final statement about the series itself, how tragedies in our past can still lead to a better tomorrow.  Isn't that the Star Trek message in a nutshell?  The decisions we make, if we make the right ones, make the future a better place, in big and small ways. 

If Wes goes off and becomes a superbeing, what else is there to say about that without making it the whole focus of the story?  Again, Kes serves as textbook example for this.  She ended up becoming very confused.  But she didn't have a guide anymore.  That's Wes's big advantage.  For all the time he seemed like he didn't have anyone who could understand him (least of all the audience), he really did always have someone to help him.  Picard hated to love him.  The Traveler never stopped believing in him.  In "Where No One," it's Wes who understood the Traveler because he didn't take his eye off him.  Well, you can bet it became the reverse.

Anyway, for an unpopular character, Wes certainly got the best possible sendoff anyone had in this series.  This is only fitting.

criteria analysis:
  • franchise - Rebukes the original series, in a good way.
  • series - Finishes out a longstanding arc in the series.
  • character - Wes's best episode.
  • essential - It ties everything together!
notable guest-stars:
Wil Wheaton (Wes)
Richard Poe (Gul Evek)
Natalija Nogulich (Admiral Nechayev)
Eric Menyuk (the Traveler)
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